/*
 * This file is part of aion-emu <aion-emu.com>.
 *
 *  aion-emu is free software: you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation, either version 3 of the License, or
 *  (at your option) any later version.
 *
 *  aion-emu is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with aion-emu.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.network.aion.clientpackets;

import com.aionengine.gameserver.network.aion.AionClientPacket;
import com.aionengine.gameserver.network.aion.AionConnection.State;

/**
 * @author xavier Packet sent by client when player may quit game in 10 seconds
 */
public class CM_MAY_QUIT extends AionClientPacket {

    /**
     * @param opcode
     */
    public CM_MAY_QUIT(int opcode, State state, State... restStates) {
        super(opcode, state, restStates);
    }

    /*
     * (non-Javadoc)
     * @see com.aionemu.commons.network.packet.BaseClientPacket#readImpl()
     */
    @Override
    protected void readImpl() {
        // empty
    }

    /*
     * (non-Javadoc)
     * @see com.aionemu.commons.network.packet.BaseClientPacket#runImpl()
     */
    @Override
    protected void runImpl() {
        // Nothing to do
    }

}
